Technical Artist

Are you interested in developing blended reality and digital experiences on a grand scale? How about using the latest VR and AR technologies and hardware? Want to be part of a fantastically creative team with ambitions to create best of class interactive media experiences? Come join us!

Roto is an accomplished interdisciplinary design, development and production studio specializing in exhibitions and attractions for museums, aquariums, zoos, and entertainment destinations. And as a design-build company we are in the unique position of both inventing and realizing our vision for visitors across North America and around the globe.

Check out the full breadth of our work at roto.com and a few examples of recent media projects here: roto immersive media

We are looking for an individual who is passionate about building inventive, rich, high-fidelity experiences. Our applications are built primarily using Unity and Unreal and feature a variety of technologies including AR, VR, environmental sensors, specialty camera arrays, touch displays, gesture recognition, AI and much more. This role offers the opportunity to create dazzling, impactful interactive experiences, the kind that people talk about and wonder about long after their visit...

Daily Functions

  • Work with senior artists and developers to create bold interactive experiences

  • Create original 3d assets or modify stock assets to suit project needs

  • Contribute to front end and basic UI design as needed

  • Implement style frame elements under the direction of a Senior Artist

  • Participate in reviews and brainstorm sessions prepared to provide insight and feedback

  • Participate in sprint planning and daily standups

Qualifications

  • Passion for learning new technical + creative skills

  • Intermediate knowledge of Unity or Unreal

  • Experience using particle systems and real-time simulation engines (Unity VFX Graph / Unreal Niagara)

  • General experience authoring materials and shaders

  • Intermediate knowledge of 3D Software (Cinema 4D, Maya, Blender etc.)

  • General experience with 2D Graphic asset prep and animation (Unity, After Effects)

  • General experience with UV mapping and material creation (Substance Painter / Designer)

  • Basic understanding of rigging and animation (3D and 2D)

  • Entry level rendering experience (Realtime or Traditional)

  • Familiarity using repository systems (Git / Plastic / Perforce)

Bonus

  • Familiarity with Houdini, Unity VFX Graph, Unreal Niagara systems for creating VFX elements and systems.

The successful candidate will join the rest of the dynamic team in person at our creative headquarters in Dublin, Ohio on a hybrid on-site/work from home schedule.

Benefits

Fun, creative, collaborative, unique, and casual working environment. Medical, dental, vision, PTO, paid holidays, and more!

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We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law.

 

Roto has produced in more than 150 museums with exhibits, attractions, and architectural features throughout the world. Our team of 85 professionals offer a broad and unique skill set, combining design and development excellence with in-house engineering and fabrication for a wide array of exhibits and attractions.

Whether inventing a highly strategic master plan for an aquarium renovation, creating a cool new concept for an attraction, designing an interactive children’s experience, engineering a sophisticated media installation, building a gorgeous custom structure no one has ever built before, installing a gallery full of priceless artifacts, or a hundred other things we do, Roto creates “awesome.” This is a term we have adopted to cover the full spectrum of what we are entrusted, and entrust ourselves, to deliver to the world. We all know what awesome means. It’s what we say when we are delighted, amazed, intrigued, moved, convinced, or simply having fun with friends and family. And for Roto, “awesome” is usually created from scratch – from nothing, through ideation, design, engineering problem-solving, and final fabrication. “Roto creates awesome” implies a never-ending striving for innovation and change. We can state Roto’s vision this way: To create awesome forever.